info@vultureheadstudio.com

VultureHead Studio Navigation
  • Home
  • Our Works
  • Contact
  • About
  • Search
  • Home
  • Our Works
  • Contact
  • About
  • Search
Our Works Children of Morta

Children of Morta

admin September 5, 2019 2D Animations

2D Animations

Director

VultureHead Studio

Client

11bits Studios

Directing team
Esfandiar Haji Seyed Asadollahi, Shahriar Ghatredaryaei, Hamidreza Sheykh
Art director
Hamidreza Sheykh
Screenplay
Shahriar Ghatredaryaei, Patryk Grzeszczuk, Karol Zajaczkowski
Production manager
Elahe Khalili
Layout and Storyboard
Hamidreza Ssheykh, Esfandiar Haji Seyed Asadollahi
Supervising animator
Esfandiar Haji Seyed Asadollahi
Animating
Niloofar Behbud, Yasaman Hosseini, Naim Vahidian, Mahour Pourghadim, Hesam Mokhber, Milad Jalili
Supervising background artist
Hamidreza Sheykh
Background Artist
Mohammad Arjmand
Character design
Hamidreza Sheykh, Esfandiar Haji Seyed Asadollahi
Supervising compositing artist
Shahriar Ghatredaryaei
Additional Compositing
Sepide Jalaly
Music
Hamidreza Ansari (Deadmage studio), Saman Aboutalebi
SFX
Hossein Ghoorchian
Marketing
Patryk Grzeszczuk (11bit studios): marketing & communication direction, Karol Zajaczkowski (11bit studios): marketing management
Communication manager
Yasaman Hosseini
Production pet
Jafar the bunny
Special thanks to
Mohammad Javad Rostami, Hamed Majelan, Mehrdad Hosseini, Derafsh Rastgard, Rasool Shiri, Amir Fassihi, Hamid Saeedi, Sajad

Vulture Head Studio is very proud to present the launch trailer for Children of Morta, a game developed by Deadmage Studio and published by 11 Bits studio. The trailer was launched 3 September, 2019 and featured on 11bits, Playstation, Steam, Catsuka and many other websites and channels.

The Project was wrapped up in 3 months by a team of 5 animators, 2 background artists, 2 compositors and an art director, with the script and the narration provided by he 11bits studios in collaboration with vultureheadstudio and the final score being provided by the 11bits studio. The original video ran for 2:22 mintues; 2 Scenes containing 10 shots were eliminated for the final cut. The Trailer introduces us to the Bergsons, a warrior family with tight bonds who will stand together and fight to rid the world of corruption. The Animating was done in Toon Boom Harmony, The backgrounds in Adobe Photoshop and the composition in Adobe After Effect. The production pet, Jafar the bunny, kept the spirits high during this production and also chewed a total of 5 headset and playstation wires.

ـــــــــ      Final Concepts and Background      ـــــــــ

Image
seq01p001 layer
seq002p002
CM_Seq001_Sh003f
seq002p001
seq02p006 1
seq02p005 3
seq02sh003
john home2
john home1
mark scene bg
kevin longer
seq006p001
seq006p002
seq007p001_Low
CM_Seq009_001_BGB
Sh002
CM_Seq010_Sh012
seq 10 -shot 13

ـــــــــ      Early Storyboards and Concepts      ـــــــــ

001-2
001
kevin-Full
kevin san
mark
03 (2)
storyboard 002

ـــــــــ      Character Designs     ـــــــــ

margaret character
john characterr
character sheat final_Low
all family1_Low
demon final
  • Home
  • Our Works
  • Contact
  • About

All rights reserved © 2019 VultureHeadStudio.